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| | Giant hunting with a Psykeeper will guarentee a victory almost everytime because of skills which will make monsters immovable. While you're attacks are high powered but slow casting, killing off gaints will take longer than most other melee classes. However you'll never be hit... | | Giant hunting with a Psykeeper will guarentee a victory almost everytime because of skills which will make monsters immovable. While you're attacks are high powered but slow casting, killing off gaints will take longer than most other melee classes. However you'll never be hit... |
| | | | |
| - | == [[Skills:Acrobat|Assist Skills]] == | + | == [[Skills: Psykeeper Skills]] == |
| | {| cellpadding="2" cellspacing="2" width="100%" style="text-align:left;" | | {| cellpadding="2" cellspacing="2" width="100%" style="text-align:left;" |
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| | |align="center" class="table_simp" width="100"| Max Lvl | | |align="center" class="table_simp" width="100"| Max Lvl |
| | |- | | |- |
| - | || http://www.flyffworld.com/images/skills/bill1.gif | + | || http://www.flyffworld.com/images/skills/psy1.gif |
| - | || [[Belial Smeshing]] | + | || [[Demonology]] |
| - | || Sliding, crushing attack. | + | || Damages the enemy with a mental blast. |
| | |align=center| 10 | | |align=center| 10 |
| | |- | | |- |
| - | || http://www.flyffworld.com/images/skills/bill2.gif | + | || http://www.flyffworld.com/images/skills/psy2.gif |
| - | || [[Asmodeus]] | + | || [[Psychic Bomb]] |
| - | || Increases striking power. | + | || Damages the enemy the with a ball of mental energy. |
| | |align=center| 10 | | |align=center| 10 |
| | |- | | |- |
| - | || http://www.flyffworld.com/images/skills/bill3.gif | + | || http://www.flyffworld.com/images/skills/psy3.gif |
| - | || [[Blood Fist]] | + | || [[Crucio Spell]] |
| - | || Strikes a heavy blow to the enemy that causes it to lose health over time. | + | || Deals damage to an enemy equal to twice the amount the enemy deals. |
| | |align=center| 10 | | |align=center| 10 |
| | |- | | |- |
| - | || http://www.flyffworld.com/images/skills/bill4.gif | + | || http://www.flyffworld.com/images/skills/psy4.gif |
| - | || [[Baraquijal Esna]] | + | || [[Satanology]] |
| - | || Increases striking power while decreasing defensive power. | + | || Prevents an enemy from approaching. |
| | |align=center| 10 | | |align=center| 10 |
| | |- | | |- |
| - | || http://www.flyffworld.com/images/skills/bill5.gif | + | || http://www.flyffworld.com/images/skills/psy5.gif |
| - | || [[Piercing Serpent]] | + | || [[Spirit Bomb]] |
| - | || Fires a piercing beam at the target. | + | || Does damage to an enemy based on your remaining MP amount. |
| | |align=center| 10 | | |align=center| 10 |
| | |- | | |- |
| - | || http://www.flyffworld.com/images/skills/bill6.gif | + | || http://www.flyffworld.com/images/skills/psy6.gif |
| - | || [[Bgvur Tialbold]] | + | || [[Maximum Crisis]] |
| - | || Strikes at nearby enemies with a outward shockwave. | + | || Surrounds and damages the enemy in a strong mental barrier. |
| | |align=center| 10 | | |align=center| 10 |
| | |- | | |- |
| - | || http://www.flyffworld.com/images/skills/bill7.gif | + | || http://www.flyffworld.com/images/skills/psy7.gif |
| - | || [[Sonichand]] | + | || [[Psychic Wall]] |
| - | || Fast, straight punch. | + | || Creates a wall that pushes an enemy back and damages them if they touch it. |
| | |align=center| 10 | | |align=center| 10 |
| | |- | | |- |
| - | || http://www.flyffworld.com/images/skills/bill8.gif | + | || http://www.flyffworld.com/images/skills/psy8.gif |
| - | || [[Asalraalaikum]] | + | || [[Psychic Square]] |
| - | || Fully concentrated strike. Consumes 100% MP. | + | || Damages the enemies around you with a psychic blast. |
| | |align=center| 10 | | |align=center| 10 |
| | | | |
| | [[Category:Classes]][[Category:Skills]] | | [[Category:Classes]][[Category:Skills]] |
Revision as of 20:11, 20 June 2009
Flyff Psykeeper
Psykeepers have all the right skills to challenge and destroy anyone but the Rangers. Any short range attacks on Psykeepers will be useless against them. So Blades, Knights, Ringmasters, and Billposters are pretty much useless and defenseless.
Because all your skills are magic if you go up against a Ranger you'll be defeated easily. If you get hit by Silent Shot, all your skills are rendered useless for 15 seconds. By the time you're able to cast a spell against them, you'll probably already dead. Against monsters, you're utlimately be the champ and will barely get touch. You have skills that will block and stop monsters in their tracks.
Giant hunting with a Psykeeper will guarentee a victory almost everytime because of skills which will make monsters immovable. While you're attacks are high powered but slow casting, killing off gaints will take longer than most other melee classes. However you'll never be hit...
| Icon
| Skill
| Description
| Max Lvl
|
| Demonology
| Damages the enemy with a mental blast.
| 10
|
| Psychic Bomb
| Damages the enemy the with a ball of mental energy.
| 10
|
| Crucio Spell
| Deals damage to an enemy equal to twice the amount the enemy deals.
| 10
|
| Satanology
| Prevents an enemy from approaching.
| 10
|
| Spirit Bomb
| Does damage to an enemy based on your remaining MP amount.
| 10
|
| Maximum Crisis
| Surrounds and damages the enemy in a strong mental barrier.
| 10
|
| Psychic Wall
| Creates a wall that pushes an enemy back and damages them if they touch it.
| 10
|
| Psychic Square
| Damages the enemies around you with a psychic blast.
| 10
|