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Refining:Piercing

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Flyff Piercing

piercing.gif

Piercing allows you to enhance your Attack, Defense, HP, FP and/or MP by adding cards into armor suits (maximum of 4 slots).

Piercing weapons/shields (maximum of 10 slots) allow enhancement of a different variant of stats: Str, Sta, Dex, Int, Attack Speed. Each of these (with the exception of sta increasing cards) also provide a secondary stat bonus.

To pierce equipment you have to go any [Weapon] NPC which can each be found in Flaris, Saint Morning and Darkon.

  1. Click on the NPC.
  2. Select Piercing.
  3. Drag the suit/weapon/shield you wish to pierce into the appropriate slot.
  4. Drag a Moonstone into the appropriate slot.
  5. Drag a Scroll of GProtect into the appropriate slot (optional step, can be omitted) (advisable to prevent possible destruction of the equipment piece).

Each successful piercing yields an extra slot (up to 4 slots on suits and 10 slots on weapons/shields) which can then be filled with a card. The types of cards used to socket suits differ from those used to socket weapons and shields. The success rate of piercing decreases as the number of slots increase. Suits are destroyed if the piercing fails. Destruction of equipment can be prevented by using a Scroll of GProtect; a Premium Item which is available from the Cash Shop. They protect the equipment piece from destruction if the upgrading attempt fails, but they are consumed regardless of whether or not the upgrading succeeds.

Socketed cards can be removed from pierced weapons, shields, and armor by visiting (Upgrade Specialist)BoBoChan in Flaris; right next to the weapon, shield, and shield 2 shops. It costs 1,000,000 Penya each time and removes the most recently added card. The card is lost permanently, the upgrades it gave are removed, but the socket is opened up so you can add another card. There is no failure or break chance while removing socketed cards.

Required Materials

Icon Name Min Max Description
moonstone.gif Moonstone 0 10 Used to pierce; (0/0 ~ 0/4) for suits; (0/0 ~ 0/10) for weapons and shields.
smelt.gif Scroll Of GProtect 0 10 Premium Item obtainable through the Cash Shop. Used during upgrading to prevent possible destruction of the weapon/armor piece.

Suit Piercing Cards

Icon Name Effects Description
fire.gif Volcano Card (2%) HP +2% Filled in empty sockets in suits to provide a HP bonus.
fire.gif Volcano Card (3%) HP +3% Filled in empty sockets in suits to provide a HP bonus.
fire.gif Volcano Card (4%) HP +4% Filled in empty sockets in suits to provide a HP bonus.
fire.gif Volcano Card (7%) HP +7% Filled in empty sockets in suits to provide a HP bonus.
stone.gif Earthquake Card (2%) DEF +2% Filled in empty sockets in suits to provide a DEF bonus.
stone.gif Earthquake Card (3%) DEF +3% Filled in empty sockets in suits to provide a DEF bonus.
stone.gif Earthquake Card (4%) DEF +4% Filled in empty sockets in suits to provide a DEF bonus.
stone.gif Earthquake Card (7%) DEF +7% Filled in empty sockets in suits to provide a DEF bonus.
wind.gif Vacuum Card (2%) FP +2% Filled in empty sockets in suits to provide a FP bonus.
wind.gif Vacuum Card (3%) FP +3% Filled in empty sockets in suits to provide a FP bonus.
wind.gif Vacuum Card (4%) FP +4% Filled in empty sockets in suits to provide a FP bonus.
wind.gif Vacuum Card (7%) FP +7% Filled in empty sockets in suits to provide a FP bonus.
electric.gif Lightning Card (2%) ATK +2% Filled in empty sockets in suits to provide an ATK bonus.
electric.gif Lightning Card (3%) ATK +3% Filled in empty sockets in suits to provide an ATK bonus.
electric.gif Lightning Card (4%) ATK +4% Filled in empty sockets in suits to provide an ATK bonus.
electric.gif Lightning Card (7%) ATK +7% Filled in empty sockets in suits to provide an ATK bonus.
River.gif Ocean Card (2%) MP +2% Filled in empty sockets in suits to provide an MP bonus.
River.gif Ocean Card (3%) MP +3% Filled in empty sockets in suits to provide an MP bonus.
River.gif Ocean Card (4%) MP +4% Filled in empty sockets in suits to provide an MP bonus.
River.gif Ocean Card (7%) MP +7% Filled in empty sockets in suits to provide an MP bonus.

Weapon/Shield Piercing Cards

Icon Name Effects Description
File:FireCard.gif Fire Card (D) STR +2 Fills in empty sockets in weapons and shields to provide a STR bonus.
File:FireCard.gif Fire Card (C) STR +3, Additional Damage of Criticals +1% Fills in empty sockets in weapons and shields to provide a STR and critical damage bonus.
File:FireCard.gif Fire Card (B) STR +4, Additional Damage of Criticals +1% Fills in empty sockets in weapons and shields to provide a STR and critical damage bonus.
File:FireCard.gif Fire Card (A) STR +7, Additional Damage of Criticals +2% Fills in empty sockets in weapons and shields to provide a STR and critical damage bonus.
File:LandCard.gif Land Card (D) STA +2 Fills in empty sockets in weapons and shields to provide a STA bonus.
File:LandCard.gif Land Card (C) STA +3 Fills in empty sockets in weapons and shields to provide a STA bonus.
File:LandCard.gif Land Card (B) STA +4 Fills in empty sockets in weapons and shields to provide a STA bonus.
File:LandCard.gif Land Card (A) STA +7 Fills in empty sockets in weapons and shields to provide a STA bonus.
File:WindCard.gif Wind Card (D) Speed +2% Fills in empty sockets in weapons and shields to provide a speed bonus.
File:WindCard.gif Wind Card (C) Speed +2%, Attack Speed +1% Fills in empty sockets in weapons and shields to provide a speed and attack speed bonus.
File:WindCard.gif Wind Card (B) Speed +4%, Attack Speed +1% Fills in empty sockets in weapons and shields to provide a speed and attack speed bonus.
File:WindCard.gif Wind Card (A) Speed +7%, Attack Speed +2% Fills in empty sockets in weapons and shields to provide a speed and attack speed bonus.
File:ElectricCard.gif Electric Card (D) DEX +2 Fills in empty sockets in weapons and shields to provide a DEX bonus.
File:ElectricCard.gif Electric Card (C) DEX +3, Critical Rate +1% Fills in empty sockets in weapons and shields to provide a DEX and critical rate bonus.
File:ElectricCard.gif Electric Card (B) DEX +4, Critical Rate +1% Fills in empty sockets in weapons and shields to provide a DEX and critical rate bonus.
File:ElectricCard.gif Electric Card (A) DEX +7, Critical Rate +2% Fills in empty sockets in weapons and shields to provide a DEX and critical rate bonus.
File:WaterCard.gif Water Card (D) INT +2 Fills in empty sockets in weapons and shields to provide an INT bonus.
File:WaterCard.gif Water Card (C) INT +3, Casting Time -1% Fills in empty sockets in weapons and shields to provide an INT bonus and decrease casting time.
File:WaterCard.gif Water Card (B) INT +4, Casting Time -1% Fills in empty sockets in weapons and shields to provide an INT bonus and decrease casting time.
File:WaterCard.gif Water Card (A) INT +7, Casting Time -2% Fills in empty sockets in weapons and shields to provide an INT bonus and decrease casting time.
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This page was last modified on 21 October 2010, at 16:57.
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