Enchant Absorb
When a Jester fails a bit drained from his harsh battles and long hours of grinding, he may try to absorb the health of another monster or player to add to his own. This ensures survivability and gives the Jester a little hope if he begins a fight he may not win.
Enchant Absorb Stats
Icon
| Name
| Type
| Cool Down
| Cast Time
| Weapon
|
| Enchant Absorb
|
| 4 sec
| N/A
| Yo-yo
|
Requirement(s):
| Character Level 70, Escape Level 3
|
Description:
| Adds the ability to drain HP to your yo-yo.
|
Lvl
| Atk
| FP/MP
| Dur.
| Chance
| Effect
|
1 |
N/A |
10 FP, 0 MP |
30 sec |
N/A |
Attack +6 |
2 |
N/A |
15 FP, 0 MP |
35 sec |
N/A |
Attack +8 |
3 |
N/A |
20 FP, 0 MP |
40 sec |
N/A |
Attack +10 |
4 |
N/A |
25 FP, 0 MP |
45 sec |
N/A |
Attack +12 |
5 |
N/A |
30 FP, 0 MP |
50 sec |
N/A |
Attack +14 |
6 |
N/A |
35 FP, 0 MP |
55 sec |
N/A |
Attack +16 |
7 |
N/A |
40 FP, 0 MP |
60 sec |
N/A |
Attack +18 |
8 |
N/A |
45 FP, 0 MP |
65 sec |
N/A |
Attack +20 |
9 |
N/A |
50 FP, 0 MP |
70 sec |
N/A |
Attack +22 |
10 |
N/A |
55 FP, 0 MP |
80 sec |
N/A |
Attack +24 |
SKILL Video Animation
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