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Arena Help For The First Classes
Arena Help For The First Classes
Published by Tora Kouhi
08-31-2008
Default Introduction

Greetings all you Flyffers!

This guide is how to help you be your best in the arena while still being only first class. With the builds (eg dex merc) I am supposing your stats are highest in that area. Constructive replies are VERY welcome. If you find something wrong with this guide, please state why, so I can fix it as soon as possible. This is my first guide. Please rate & reply!


I will be looking aprox. weekly, min fortnightly. The pages will be set out like this:

Class

Build

Tips will be here. This will inc (build depending) skills, tactics, best people for you to avoid/attack. The number of builds will depend on class.


Pictures coming as soon as I get them, sorry for the delay I'm in 'exam block' at school. HOWEVER I will be on holidays in two weeks (it is the 8/9 while I post this, Australian dates) and I will get probably all the picture-related stuff done then. (I am Australian with different school dates for those Americans who are confused ^^)

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  #1 (permalink)  
By hazelmurphy on 08-31-2008, 01:28 AM
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My advice for first class people in arena :

Don't go.

If you do, absolutely do not piss and moan when someone one hit kills you. All that does is make them want to do it more often.
Last edited by hazelmurphy; 08-31-2008 at 01:28 AM.
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  #2 (permalink)  
By Tora Kouhi on 08-31-2008, 01:33 AM
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I have seen a few first classes hold their own quite well in the arena, but this guide is to make your chances higher.

I will, however be adding the don't chuck a tanti if you die thing...
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  #3 (permalink)  
By hazelmurphy on 08-31-2008, 01:36 AM
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Quote:
Originally Posted by Tora Kouhi View Post
I will, however be adding the don't chuck a tanti if you die thing...
Don't get me wrong - your guide looks well thought out and neatly organized. But the no whining policy is the best advice you can give, I'd say. The second someone bitches about getting killed just because he is low leveled - it's basically like painting a target on their head. Makes it harder for them to enjoy the arena if they can't even step into it without 5 or 6 people killing them at the same time.
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  #4 (permalink)  
By Tora Kouhi on 08-31-2008, 01:38 AM
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Very true, and sorry if I came across that I didn't like your comment. I did add some general advice, inc don't chuck a tanti. If you die, deal lol. It's not like you loose exp or items or anything.
Last edited by Tora Kouhi; 08-31-2008 at 01:38 AM.
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  #5 (permalink)  
By Funkybo on 08-31-2008, 02:19 AM
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AoE rangers are not heavy on STA, the smart ones go with something like 15-50 STA and XXX DEX so they arent tanks, and their block rate sucks before lvl 75 anyway. So rangers are usually lowish STA.
Last edited by Funkybo; 08-31-2008 at 02:19 AM.
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  #6 (permalink)  
By FiliaChan on 08-31-2008, 10:00 AM
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Regarding stats on equips, I'd go for whatever stats help your damage boost or defense/hp, because it's automatically assumed you already have the capped stats where they should be (such as a specific amount of dex for a speed break).
You basically need the equips do one of the following, if not both:
1. kill your foe faster (example: demols, stats that influence your dmg output, or awakenings such as attack or attack speed on your stuff, or even decreasing of magic motion time)
2. survive incoming attacks (example: plugs, sta-statted, or def/hp/sta awakened equips)

About bow acrobats, Auto Shot would be my candidate, because it does the damage in a shorter amount of time and can make a 1-hit KO on low-stamina builds, even at higher levels. Even though this skill has a cooldown.
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  #7 (permalink)  
By Tora Kouhi on 09-01-2008, 12:55 AM
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Quote:
Originally Posted by Funkybo View Post
AoE rangers are not heavy on STA, the smart ones go with something like 15-50 STA and XXX DEX so they arent tanks, and their block rate sucks before lvl 75 anyway. So rangers are usually lowish STA.
True, that did slip my mind, I better start a credits page for people helping me with slip ups being my first guide I guess I knew I had a lot of slip ups coming though. I didn't even really expect to get it through to the real Guides V2.0 section being my first shot at it.
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  #8 (permalink)  
By Tora Kouhi on 09-01-2008, 12:57 AM
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Quote:
Originally Posted by FiliaChan View Post
Regarding stats on equips, I'd go for whatever stats help your damage boost or defense/hp, because it's automatically assumed you already have the capped stats where they should be (such as a specific amount of dex for a speed break).
You basically need the equips do one of the following, if not both:
1. kill your foe faster (example: demols, stats that influence your dmg output, or awakenings such as attack or attack speed on your stuff, or even decreasing of magic motion time)
2. survive incoming attacks (example: plugs, sta-statted, or def/hp/sta awakened equips)

About bow acrobats, Auto Shot would be my candidate, because it does the damage in a shorter amount of time and can make a 1-hit KO on low-stamina builds, even at higher levels. Even though this skill has a cooldown.
Thanks for the help. My to-be-aoe ranger doesn't have Auto-shot yet, (only level 50, spending SP currently on maxing perfect block) so I didn't think of that, plus the equips help. I guess if this guide doesn't get through I can alway use this as learning exp.
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  #9 (permalink)  
By Exorcist95 on 09-01-2008, 08:47 AM
Default Yo-Yo Acro Part

When you said what Yo-yo acros should use, well, you mentioned Critical Swing. Not flaming or anything, but Critical Swing is for Lv 65 Jester. xD Just pointing that little mistake out so beginners won't be like "WTF! WHY DON'T I HAVE CRITICAL SWING?! DID GM'S DO SOMETHING TO MY CHARACTER???" [Again, I am not flaming ^^]
Last edited by Exorcist95; 09-01-2008 at 08:48 AM.
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  #10 (permalink)  
By ashen171 on 09-01-2008, 11:20 AM
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the best help for a pre 60 char w/o a pro main is dont go. people will purposely kill you just to piss you off lol.
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  #11 (permalink)  
By Tora Kouhi on 09-02-2008, 01:00 AM
Default WOAH

Quote:
Originally Posted by Exorcist95 View Post
When you said what Yo-yo acros should use, well, you mentioned Critical Swing. Not flaming or anything, but Critical Swing is for Lv 65 Jester. xD Just pointing that little mistake out so beginners won't be like "WTF! WHY DON'T I HAVE CRITICAL SWING?! DID GM'S DO SOMETHING TO MY CHARACTER???" [Again, I am not flaming ^^]
Whoops tottal mind blank. I did mean DEADLY swing. I've gotten those two mixed up heaps of times in game... thanks for the heads up on that XD Me and my deadly and critical swings...
Last edited by Tora Kouhi; 09-02-2008 at 01:01 AM.
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  #12 (permalink)  
By kanto57 on 09-02-2008, 04:55 AM
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My adversias would not go into the arena until ur at least level 75 and thats the lowest for me.
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  #13 (permalink)  
By Exorcist95 on 09-02-2008, 02:17 PM
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Quote:
Originally Posted by Tora Kouhi View Post
Whoops tottal mind blank. I did mean DEADLY swing. I've gotten those two mixed up heaps of times in game... thanks for the heads up on that XD Me and my deadly and critical swings...
Hehe np ^^ I'll be here all day...probably
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  #14 (permalink)  
By FiliaChan on 09-02-2008, 02:38 PM
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Quote:
Originally Posted by kanto57 View Post
My adversias would not go into the arena until ur at least level 75 and thats the lowest for me.
Just a matter of taste, I guess. Depends on which server you play, too. I sometimes see lower levels fight in a specific area, disregarding higher leveled people, who, in return, disregard them as well.

Oh yeah, about mercs fighting bow-wielding acros, Pan Barrier's your friend, there; if you have a good aim and attack speed, feel free to melee them, otherwise spam a couple of skills.

And about mages fighting various classes: blinkpool also helps in disorienting your foe; as you blink, they lose target lock and you have a few extra seconds to wipe them out before they get to you. I sometimes blink several seconds before my opponents reach me, then just spam my action slot on them and pray they don't have enough hp to live.

Also, something to add on pvp conduct:
- don't 'camp' people: excessively killing a particular person (or multiple people) without a good reason (aka self-defense, or some agreement between both parties involved, or anything between those lines) isn't sportsmanlike; it's just like picking on someone because you can;
- same deal with excessive sniping: running away on every attempt to kill someone isn't very nice either; at least give them a chance to get even and try to hold your ground in the arena; better to die in battle than live in cowardice xD

These mainly focus on one's image in the arena. If one plans to venture there frequently, it's best they didn't have (too many) haters.
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