This is just a fun little page I thought I'd put up for my fellow psykeepers in relation to PVP strategies.
Key Skills-
Crucio- Skill you get at level 60. When its mastered (which you should do as soon as you get it) it reflects double the damage of any non-skill attack. So if a knight hits you with his axe and gives you 1,000 damage, he recieves 2000 damage. Because of some weird glitch, they recieve the damage before you do. So if you die in their hit, and they die because of crucio, the win goes to you.
Satan- Short for "satanology", a level 65 spell for psys. When mastered, it has an 85% success rate, which is VERY good. The amount of time is based on your int. It starts at 10 seconds, then you get 1 more second for every 10 int you have. So if you have 120 int, it lasts for 22 seconds. They can still attack using things like bows or spells, but they cant move.
Spirit bomb- Going to be your key damage dealing spell. You get it at level 65, and its damage is based on your remaining MP, which should always be high in the duel arena, since you arent using mass amounts at a time.
General things
The general tip that I have if you are against any melee class is to RUN at the beginning of the duel. I dont know if its lag, or if they are just a little slow, but most of the time, they wont come after you until the duel starts.
Also, in my personal experience, I have gotten a LOT of crap for crucio/satan. I HATE it when people get called "noob" for using skills that their class has. What I do is say "sorry, didnt know you didnt want me to use crucio" then reduel, cast it during countdown, and laugh at them when they die. Mean? I don't think so. Using skills doesn't make you a noob. Crucio and satan are your main
Another fun thing to do is satan-lock people. You wil be surprised at the amount of people that dont realize that they can get on their brooms to get out of satan. One day I was fighting a knight much higher than me, and my spirit bomb wouldnt hurt him. I got something to hold down the satan button, and went outside to have a cigarette. I came in, and he was still sataned! Even if you run out of MP, because it slowly recharges, you will still keep them rooted.
Knights- They hit hard, and have lots of HP. Your best chance is to satan them and kill with spirit bomb. Before you have satan, use psy bomb and hope to stun them. Also crucio is good to have, if they try to melee you. Often times they will spam their AoE, so RUN at the beginning of the duel.
Blades- Very easy, their skills dont work very well. Always use crucio, it will be the reason you win 99% of the time against blades. If you are about to duel a blade who has the skill "berserk" activated, just stand there. They cannot use skills during this time, and will always kill themselves fighting you. If they attempt to use skills, just pound them with psy/spirit bomb. You can kill a level 105 blade if they are using berserk, every time.
Bowjesters- Crucio, thats all I have to say. You will never lose to a bowjester. Sometimes they will try to use junk arrow, which wont do much damage at all unless its a pretty high level. Last time a BJ tried to use junk arrow on me, i typed in "that tickles" and killed him.
Yoyojesters- One of the more problematic classes. Normally they DI, then stunlock. The only chance is to usually blinkpool across arena, and hope to find them before they find you. Crucio isnt really needed as they mostly use skills, but put it on just in case.
Rangers- I would argue this is the most problematic class for psys in the arena. At later levels they get Silent Arrow, which owns you. Before I was familiar with the skill, I thought I was lagging. It basically prevents you from casting any spells. Before they get that, normally they DI, and then use fire arrow, which kills before you can get more than a shot off. Very difficult, once again try to blinkpool and find them first.
BP's/RM's- Pretty difficult. Best strat is to satan them, then move just far enough so you can still cast spells. I have found that for some reason, even when sataned, they can still hit you using certain skills even if you are pretty far away. Use crucio in case they go for the melee attacks.
Ele- I have found these difficult to win. It seems like they cast spells faster, which although they do less damage, will still kill you first. At lvl 65 with mastered skills, my lvl 62 ele friend could beat me almost every time.
Other psys- Ussually depends totally on the level and whoever has more STA. If they are a few levels above you, plan on losing.
Edit- Precast
Im not sure if this is a well known trick, or whether or not it is really looked down upon in PVP, but if you fill your action slot with maximum crisis, and hold the C button a second or two before the duel starts while standing right next to the person you are fighting, they will be hit with 5 Max crisis hits in a matter of seconds, starting the instant the duel starts, because you cast it before the end of the countdown. This seems like a pretty cheap trick though.
Eles are quite easy as long as you use blink pool and psy bomb, I killed a lvl ?? ele that way because he cou;dn't find me and when he did he was perma stuned :D
So for Battle rms, they're almost as easy as bow jesters, just keep crucio on and satan them, their skills suck and the only way they can do deacent damage is with normal attacks (yes mekebra does suck balls) but apart from that it's a good guide, nice work.
Bowjesters- Crucio, thats all I have to say. You will never lose to a bowjester. Sometimes they will try to use junk arrow, which wont do much damage at all unless its a pretty high level. Last time a BJ tried to use junk arrow on me, i typed in "that tickles" and killed him.
My friend has a maxed Auto Shot and can easily kill Psys. You lose.
Satan- Short for "satanology", a level 65 spell for psys. When mastered, it has an 85% success rate, which is VERY good. The amount of time is based on your int. It starts at 10 seconds, then you get 1 more second for every 10 int you have. So if you have 120 int, it lasts for 22 seconds. They can still attack using things like bows or spells, but they cant move.
85% success rate of? You never mention that it stops their movement (may be useful to compare it to Looting).
Also, might want to consider changing this to a dueling guide, as opposed to a pvp guide. True the topics are essentially the same, but there is a much wider array of strategies available to both sides in a pvp situation in an open field or crowded forest or whatever as opposed to the duel arena.
Not to mention is seems to have a suspiciously lower success rate in PvP, and that's not just the paranoia talking.
If I were a patient person I'd go test it some time.
I tested it, and it really is 85%. Baku and I made a bet, and I lost when I used satanology 20 times on him, and it worked 16 times.
You could say the first satanology fails most of the times though, but maybe I'm just paranoic.
Quote:
Originally Posted by Triplets KGB
An aware psy has no time to react when a BJ/Ranger is in DI mode.
So of course, you lose.
There is no debate here.
A stupid psy would lose to a BJ, at any level. There is no debate there.
A psy who is trying to lose would lose to a BJ, at any level. There is no debate there.
A psy that has never had a lobotomy would never lose. There is no debate there either.
Quote:
Originally Posted by psychorvs
Yet somehow the lv9x Rangers/BJs always lose to 9x Psys. Unless AutoShot can do 5-7k per hit, you wont live 2 bombs.
I don't see a Ranger losing to a Psy unless it's an INT one that knows how to use blinkpool in a crowded area.
Personally, I think BPs are the hardest class for a Psy to kill at 80+, but it's possible. I've done it myself in 2 out of 5 duels aganist a BP friend. But the chances are low if you are not proficient with blinkpool and it doesn't take too long for the BP to realize how to work around it, so you lose.
Out of 10 matches aganist different Rangers, I manage to hit at least once on 7 of those. Once again, blinkpool. Even if you cast it while the use silent you get 1 shot afterwards. Jumping around the area prevents getting hit first, add blinkpool to that and it's not so hard to do. An INT psy would have a better chance of winning because of the 1-2 hit KO they can perform.
That's for silent arrow rangers. They can always do the Cross Line spam (slightly easier to work around) or Counter-attack (this one if a bitch to overcome if the Ranger knows how to use it). So overall, a Ranger has all the chances to beat a Psy.
I don't agree with most of the tips in this guide though. Best offensive psykeeper skills to me are Psy bomb/Psy wall. Spirit bomb is a nice bonus that don't really have to use, and satanology is useful to keep STA knights at bay. Crucio reduces your opponent chances by not letting them use normal attacks, but even if they were able to do those you still have the first 2 skills at your disposal. Blinkpool is essential.
A BRM won't beat a STA or Hybrid psy, and not even an INT one. An Ele can win if they use Blinkpool better than you, but never on crossfire if you know which skills to attack them with. Yoyo Jester have to be really unlucky to lose, or lacking Yoyo PvP practice.
As a Psykeeper you have MANY resources at PvP. Some of them lie in the magician skill tree, like strong wind. But those magician skills would be more useful to an Ele than Psy, since you get actual PvP skills after 60. You can do something to win aganist different players most of the time, but that doesn't mean you'll always kill them, especially at the first try.
It's a very good PvP class, like BPs, Rangers and Jesters. Winning with a Psy is not very chanlleging as a consequence of that.
BRMs do damage more gradual while BJ spike with 3k dmg per hit, the RM can also Merkaba ( dont fuck with Merkaba, 25+ Psys felt my wrath D: ) or reheal, plus he can survive longer with Prevention
So lets say,
Battle RM: 7k HP
Psykeeper: 4.5k HP
(BRM got buffs)
BRM punches off 3.5k HP at the psy and prevention kicks in. 1k left which the BRM will survive.