Quote:
Originally Posted by pikaboo
It's not easy to balance classes. I think that classes should be balanced in a way that, if a class is godly at PvM, then it should suck at PvP, and if a class sucks at PvM, then they have to be godly at PvP, that or be medium/medium in both.
Going by that logic, jesters should be the best at PvP, as they are the only class who doesn't get AOE, and have quite a troublesome PvM. It's a no brainer for them really.
Asal shouldn't exist, period. 1-hitting people with an overpowered spell is not what PvP is supposed to be about. BPs can have quite the good leveling especially with aoe int build. They have self-buffs, very good stunrates, prevention, they really have nothing to complain about. Deleting their asal completely is only fair really..
It makes no sense that blades/psys can be both good at PvP and PvM, but I can't think of anything atm.
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I kinda disagree with your first point, having a class good at pvm and bad at pvp ? doesn t that force people to choose classes , because we all know that at higher level, pvm isn t really what we like to do, we shouldn t have to choose a class this way really.
we d see a lot of threads like *which clas should i pick* and the highter lvled people would obviously tend to recommend the pvp-good ones.
let s be realistic, who likes pvm at highter level (as in hero for instance)?
a good jester/bp/whatever should be good in pvp because of the player skills and abilities, not because of the class skills and abilities : that is really the non sense here
if it only depends on the player, you can actualy call that player good (pvp god eventualy) which is imo, far from calling 90% of the bps good at pvp (yaya i press F7) but close enough for calling jesters good at pvp (points at probe) for what they can do with low stun rates
about asal, like I said, check out how asura in RO is, that s how asal should be.
I also wanted to add that, for people who liked to remember us the definition from the site about classes, knights are supposed to have POWERFUL skills
and they end up using merc skills mainly for attack in pvp (of course knights don t have to expect an asal-type skill, but there should be a knight version of splash/keen, or a higher % of swordcross when using skills, or (but i don t think that would really help) more atk per str