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Skill build calculators.
Skill build calculators.
Published by Pikmario
05-15-2007
Default Skill build calculators.



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Yep, I did it again. Here's some more skill calcs to figure out skill builds, except this time, it's for characters made after V7. It's quite simple. Just open the right class' calculator, put in your level, and fiddle around with the skill levels to your heart's content.

EDIT: I've updated these calculators to force pre-reqs. To use these calculators, change the Character Level to whatever level you desire, and change the 0s in the top skill tree to the skill levels you want. The bottom skill tree will change to reflect changes made in the top skill tree, as well as add in all pre-requisite skills. If the points remaining above the second tree is negative, you have too many skill points distributed.
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File Type: zip Flyff skill calculators.zip (34.5 KB, 99 views)


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  #1  
By Lerkurliantamer on 05-15-2007, 02:06 PM
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Can't open the files
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  #2  
By SjF on 05-15-2007, 02:09 PM
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me either, and i have excel =/
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  #3  
By Jallin on 05-15-2007, 02:10 PM
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You need Microsoft excel o_O.
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  #4  
By Rightclaw on 05-15-2007, 02:10 PM
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I opened them o.o
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  #5  
By Jallin on 05-15-2007, 02:12 PM
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Oh darn it only goes up to lvl 120 I was thinking how many skill points a lvl 400 merc would have .
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  #6  
By Hiroto on 05-15-2007, 02:22 PM
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Nice job Pik. I'ma use it.

EDIT: i cant open it.
Last edited by Hiroto; 05-15-2007 at 02:23 PM..
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  #7  
By Pikmario on 05-15-2007, 02:40 PM
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o_O I can open 'em fine. Haven't a clue what you guys are having problems with.
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  #8  
By Kaz on 05-15-2007, 02:51 PM
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The name part in the Ranger Skill Calculation sheet says Jester...

They open fine for me...

Microsoft Works Spreadsheet gave me an error, but still worked fine.

If it doesn't, just get OpenOffice.org.
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  #9  
By hmmwhatsflyff on 05-15-2007, 05:13 PM
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open fine for me. so we just type in wat ever we want? kool. thnx
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  #10  
By Pikmario on 05-15-2007, 06:45 PM
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Quote:
Originally Posted by Kaz View Post
The name part in the Ranger Skill Calculation sheet says Jester...
Whoopsy. Fixed.
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  #11  
By Mikey on 05-16-2007, 12:28 AM
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cool, i'm 7 lvls ahead of v7 bp's

nicely done btw
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  #12  
By Rows on 05-16-2007, 12:30 AM
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Quote:
Originally Posted by Jallin View Post
Oh darn it only goes up to lvl 120 I was thinking how many skill points a lvl 400 merc would have .
That's probably because 120 is the highest attainable level in the game.
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  #13  
By Pikmario on 05-16-2007, 05:53 AM
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Also, even if I wanted to go up to say level 400, if the skill points gained every level follows the same progression (1 extra skill point a level every 20 levels), I'd only be able to put it up to 140. If you'll look, you'll see I use a bunch of IF functions inside each other, and Excel can for some reason only handle 7 inside themselves.
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  #14  
By Rows on 05-16-2007, 09:08 PM
Default

There's a way around that, but in this case it's moot.
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