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The Billposter's Guide (Version 6)
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Introduction
REGISTER TO REMOVE THIS AD
The Billposter's Guide (v1.0)
w00t. 40k views.
The guide is on Hiatus until I finish gathering all the information I need.
Ahh, yes. The Billposter class. The most widely used class on eFlyff, and also, the most mis-understood, over thought class in eFlyff. Most new players don't know what to add because, well, it's a confusing class. That's where this guide comes in. This guide will not only go in-depth about how a Billposter works, it's recommended stat distributions, necessary skills, but also, it will cover almost all of the crucial information on becoming a Billposter. Right from the start of Assist-hood and straight into 2nd job. This guide will explain almost everything you need to know about Billposters. Keep in mind, though, that this is definitely not an easy task. Adding all the armors, weapons, build ideas, won't be easy. So for now give the guide some time to flourish into something great. If you have anything you would like to contribute to the guide, please check the contact information for more information on how to get in contact with me.
Contact info:
Since I was hacked, I am not posting my contact information here anymore and the guide will not be finished.
Version updates:
v0.5 ? Added the Assist Skills section with a skill tree for assist skills. Also, added in more detail how each skill reacts to every skill level gained.
- Added introduction and contact information tab.
v0.7 ? Working on adding all 3 Billposter builds. Have only added STR build. Will work on DEX and AOE later on.
v0.7.5 ? Added some of the Armor and also made a different page for the Skill details. Will finish adding the Armor later on. Hopefully, I can get some pictures to input into the Armors.
v0.9 ? Finished the armor section and touched up the Buff details page.
v1.0 ? Added the "Assist?" section. Although it needs a bit of touching up, it is completely done text-wise.
Table of Contents
? Assist?
? The Builds ( Assist > Billposter )
? The Armor ( Assist )
? The Skills ( Assist ) Complete!!
? The Weapons ( Assist )
? Billposter?
? The Armor ( Billposter )Complete!!
? The Skills ( Billposter )
? The Weapons ( Billposter )
More coming soon.
????
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 Cteagory |
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By
Aidan
on
03-23-2007, 06:08 PM
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Nice, but it's gonan be really long. If there is a way to condense it or something.
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True. I was thinking of cutting it into two parts:
Assist pt(1)
Billposter pt(2)
But I'm still not sure.
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Looks good so far, but maybe you should have the skill effects be condensed, or put to a link or something. They take up a lot of room.
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By
Harpey
on
03-23-2007, 08:02 PM
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You can shorten the details for skills like Beef Up, Mental Sign, and Accuracy, where the added stat is equal to the skill level. Kinda like what you did with Quick Step info.
Like:
Mental Sign: For every level, you receive plus 1 INT. Therefore, a mastered Mental Sign will add 20 INT.
Kekeke.
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By
Sno
on
03-23-2007, 08:20 PM
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Very, very, very usefull site for the skills ._. I can use it for my guide too!
Zomfg thanks WILEY D: <3
But nice guide. Especially how the title is similar to mine. We should make an anthology of classes x3
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If you be serious, sno, I be down for it :3
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Last edited by Dr. Slick; 03-24-2007 at 05:28 AM..
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By
Sno
on
03-24-2007, 06:40 AM
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xD Not really at this stage though >< I haven't even finished my Psykeeper guide. I'm so lazy -sniffles-
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Yeah, I'm guessing it'll take me about a month or two to finish this guide, and around another month to polish it up. >_>
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By
Sinner
on
03-25-2007, 05:56 AM
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Great work so far, I can't wait to see it finished.
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Last edited by Sinner; 03-25-2007 at 05:56 AM..
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*Added STR Build Section. Working on Adding DEX and AOE later tomorow*
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STR build seems to get far too confusing when you throw in arek rings into the equation. That is redundant information that you could probably take out, or at the least rephrase into a more general way. Also, you should probably note that for a STR build it is far more efficient to not base your stats on acquiring dex based equip, especially rings. Strentes are FAR cheaper than dexions, as well as you cannot count on future equip to possess the same attributes as your older ones. ( especially due to the price sky rocketing on statted alext and higher equips ). Basing your build on using jewellery/equip to increase STR makes the build much more upgradeable.
The Edit : I read it over again. The build seems a bit off. The sta option should be around 15-50 STA. With max heap, I couldn't see wanting more than 15 STA as a str build. With max stonehand, you can fight mobs 12+ levels higher and have practically no risk of dieing even tanking a duo of them. As well, the speed con can be easily counter'ed with a guardian knuckle.
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Last edited by brandon; 03-25-2007 at 04:56 PM..
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Quote:
Originally Posted by brandon
With max heap, I couldn't see wanting more than 15 STA as a str build. With max stonehand, you can fight mobs 12+ levels higher and have practically no risk of dieing even tanking a duo of them.
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@_@
Your level?
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Quote:
Originally Posted by brandon
The Edit : I read it over again. The build seems a bit off. The sta option should be around 15-50 STA. With max heap, I couldn't see wanting more than 15 STA as a str build. With max stonehand, you can fight mobs 12+ levels higher and have practically no risk of dieing even tanking a duo of them. As well, the speed con can be easily counter'ed with a guardian knuckle.
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Okay, when a Mushpoie crits you at level 68, and you get K.O.ed don't come crying to me. A maxed stonehand only works for a certain percent. I doubt it is 100% anyways.
There will be times when that stamina will come in handy.
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