
01-12-2011, 03:15 PM
The game is split into "worlds", and within these worlds there are x,z coordinates for you position. The open world of darkon, flaris, saint morning etc is one world. When you go into a dungeon and get the "Map loading" screen, you are changing into a different "world".
A problem probably occured at the server side when you logged off. Lets say you were at (for example) coordinates x=2000 z=1500 in the Mars Dungeon world. When you leave the dungeon it would teleport you to *some other coordinates which are just outside the dungeon entrance* on the open world. If a problem occured and it instead put you at 2000x1500 (where you where in the dungeon map) but on the open world map, at that position on the open world map might be empty space, hence you were in a place of nothing.
When you use the town teleport it teleports you to the nearest town. It probably just so happened that Ellium was the closest town to those coordinates you were at.
Basically this shouldn't normally happen, just a bug probably at the server side at the time when you disconnected, as I said.
Hope that makes sense.
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