MMO Fam About MMOFam Suggest MMORPG Networks
Flyff Flyff Flyff
Flyff Flyff Flyff
Flyff Home Flyff Wiki Flyff Guides Flyff Market Place Flyff Gallery Flyff Forums
Flyff Flyff Flyff
Register
Arcade
Gallery
Contact Us
Forum Support
Go Back   Flyff World > FlyFF Discussions > FlyFF General Discussions

Notices

Closed Thread
 
Thread Tools
  #501  
Tor
I'm Watching You
 
Default 08-25-2010, 01:19 PM
Anyone know if Rangers (Crankshoot?) get crappier or better?


Yes No
  #502  
loop8
 
Default 08-25-2010, 01:37 PM
Are you serious man? How could ranger go crappier


Yes No
  #503  
iSingh
Super Saiyan
 
Default 08-25-2010, 01:47 PM
Quote:
Originally Posted by Tor View Post
Anyone know if Rangers (Crankshoot?) get crappier or better?
Well the skills are pretty lolworthy, the new crossbow is pretty shit as it stands. So er yeah...


Yes No
  #504  
IVIike
 
Default 08-25-2010, 01:51 PM
for pvp rangers would probably be better than blades so i guess they got better


Yes No
  #505  
destrus
 
Default 08-25-2010, 02:42 PM
what if the damage from dex with the crossbow is better than with bow? any chance of that? or is it just a bow with a different look >_>?


Yes No
  #506  
Suinia
Game Reviewer
 
Default 08-25-2010, 03:16 PM
Quote:
Originally Posted by destrus View Post
what if the damage from dex with the crossbow is better than with bow? any chance of that? or is it just a bow with a different look >_>?
Pretty sure it was said that all the ratios remain exactly the same for all classes.


Yes No
  #507  
destrus
 
Default 08-25-2010, 03:37 PM
Quote:
Originally Posted by Suinia View Post
Pretty sure it was said that all the ratios remain exactly the same for all classes.
yea, but those damage modifiers are weapon specific so if the crossbow is actually a new weapon and not just a bow with a different look it's possible for it to have a different damage modifier than a regular bow.


Yes No
  #508  
MarteI
 
Default 08-25-2010, 04:14 PM
Quote:
Originally Posted by destrus View Post
yea, but those damage modifiers are weapon specific so if the crossbow is actually a new weapon and not just a bow with a different look it's possible for it to have a different damage modifier than a regular bow.
Even tho the Crossbow has its own dwItemKind3 category the dwWeaponType still remains WT_RANGE_BOW .

Code:
	case WT_RANGE_BOW:
		nATK = (int)( (((GetDex()-14)*4.0f + (GetLevel()*1.3f) + (GetStr()*0.2f)) * 0.7f) );
		break;
	}
Meaning the formula is the same like the bow.


Yes No
  #509  
destrus
 
Default 08-25-2010, 04:21 PM
Quote:
Originally Posted by MarteI View Post
Even tho the Crossbow has its own dwItemKind3 category the dwWeaponType still remains WT_RANGE_BOW .

Code:
	case WT_RANGE_BOW:
		nATK = (int)( (((GetDex()-14)*4.0f + (GetLevel()*1.3f) + (GetStr()*0.2f)) * 0.7f) );
		break;
	}
Meaning the formula is the same like the bow.


Yes No
  #510  
Chrome
 
Default 08-25-2010, 04:50 PM
I tried translating this post in page 31 of this thread ->

Spoiler


since no one has done it yet. Here I go, hope its understandable.


Spoiler

Last edited by Chrome; 08-25-2010 at 04:52 PM.


Yes 2 No 0
Closed Thread
« Flyff World > FlyFF Discussions > FlyFF General Discussions »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 03:19 PM.


Powered by vBulletin® Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.