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Go Back   Flyff World > FlyFF Discussions > FlyFF General Discussions

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  #501  
Tor
I'm Watching You
 
Default 08-25-2010, 01:19 PM
Anyone know if Rangers (Crankshoot?) get crappier or better?


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  #502  
loop8
 
Default 08-25-2010, 01:37 PM
Are you serious man? How could ranger go crappier


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  #503  
iSingh
Super Saiyan
 
Default 08-25-2010, 01:47 PM
Quote:
Originally Posted by Tor View Post
Anyone know if Rangers (Crankshoot?) get crappier or better?
Well the skills are pretty lolworthy, the new crossbow is pretty shit as it stands. So er yeah...


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  #504  
IVIike
 
Default 08-25-2010, 01:51 PM
for pvp rangers would probably be better than blades so i guess they got better


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  #505  
destrus
 
Default 08-25-2010, 02:42 PM
what if the damage from dex with the crossbow is better than with bow? any chance of that? or is it just a bow with a different look >_>?


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  #506  
Suinia
Game Reviewer
 
Default 08-25-2010, 03:16 PM
Quote:
Originally Posted by destrus View Post
what if the damage from dex with the crossbow is better than with bow? any chance of that? or is it just a bow with a different look >_>?
Pretty sure it was said that all the ratios remain exactly the same for all classes.


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  #507  
destrus
 
Default 08-25-2010, 03:37 PM
Quote:
Originally Posted by Suinia View Post
Pretty sure it was said that all the ratios remain exactly the same for all classes.
yea, but those damage modifiers are weapon specific so if the crossbow is actually a new weapon and not just a bow with a different look it's possible for it to have a different damage modifier than a regular bow.


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  #508  
MarteI
 
Default 08-25-2010, 04:14 PM
Quote:
Originally Posted by destrus View Post
yea, but those damage modifiers are weapon specific so if the crossbow is actually a new weapon and not just a bow with a different look it's possible for it to have a different damage modifier than a regular bow.
Even tho the Crossbow has its own dwItemKind3 category the dwWeaponType still remains WT_RANGE_BOW .

Code:
	case WT_RANGE_BOW:
		nATK = (int)( (((GetDex()-14)*4.0f + (GetLevel()*1.3f) + (GetStr()*0.2f)) * 0.7f) );
		break;
	}
Meaning the formula is the same like the bow.


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  #509  
destrus
 
Default 08-25-2010, 04:21 PM
Quote:
Originally Posted by MarteI View Post
Even tho the Crossbow has its own dwItemKind3 category the dwWeaponType still remains WT_RANGE_BOW .

Code:
	case WT_RANGE_BOW:
		nATK = (int)( (((GetDex()-14)*4.0f + (GetLevel()*1.3f) + (GetStr()*0.2f)) * 0.7f) );
		break;
	}
Meaning the formula is the same like the bow.


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  #510  
Chrome
 
Default 08-25-2010, 04:50 PM
I tried translating this post in page 31 of this thread ->

Spoiler


since no one has done it yet. Here I go, hope its understandable.


Spoiler

Last edited by Chrome; 08-25-2010 at 04:52 PM.


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