Quote:
Originally Posted by Vergil™
Ya know if they put some of the 54 card types into the game you guys would have nothing to moan about there stat cards ranging from +2 to +7, crit damage% card, crit rate% cards, deathblow% cards, DMMT% card just to list afew.
Take into mind the % ones are the same as the old ones max is 28%
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huh? the new cards are like on a A card 7 stapoints (for example str) combined with 2% boost on something like crit damage =deathblow or dmmt,critrate, speed
these, as it is now, can be pierced into weaps, shields which give bp,blades,psy a max of 140 stat points+40% dmmt or critrate, critdamage, speed, depending which card they choose.
Jester Stun rates back, asal down for like 40-30% so highsta+high damage wont be possible anymore that easy.
And to the statement pvp shouldnt be a 1HKO game..remove remantis and give jester something to spam constant damage high like most other classes have and fine <_< Jester live of their 1hit+DI and with more and more high stas they become more and more useless, when most classes in siege can even tank hc Hops easy - as long not a Hero Jester with+9ulti and 18/19er jewels and even that HC can be tanked be quite some people on most servers >_>
Rangers and pvp...never worked to well, maybe with the crit% cards on a ulti bloody +45 set or new 105er will be better.
Lets see if pvp damage reduction will come and kill eles,knights,jester for sure in pvp and how many psy,Blades will get high slotted weaps with A cards to become godly.
And another reason why Jester should be good in pvp is that they suck horrible in pvm. But that logic doesnt work since BPs, Blades,Psy will be/are in both great.