increase the attack on knight weapons a bit
triple ranger attack with bow, total insta balance right there >:3
jester stun rates back
sneaker and all attack speed slowing skills back to what they were and have the attack speed decrease work in pvp.
change the magic defense buffs to a percent magic damage reduction
add in magic defense based on int and make it worth something, also add magic defense to equips (knights would have the lowest and psys would have the highest of course)
with everyone have high access to magic defense asal might not need to be nerfed anymore.
oh yea, they could also add in the possibility of skills missing in pvp (which i sware was in at first. i swear keenwheel used to miss sometimes but it wasn't called a miss it was something else >_< and like magic didn't miss so i was all like that's unfair cause mages pwn D

but with skills missing they could change sonic hand back cause bps are nub and go full str and they'll fail.