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Toter Alter Mann
Mushpang
 
Default 04-18-2008, 11:43 PM
It's quite a nice, but not an extraordinary Guide I think. A little bit more Text an basics would help I think.
But well, let me give you some Information about AoE Builds.
I have leveled as an 1on1 up to lvl 92 and then restated to AoE.

By the way, I was using the high Dex Build together with a Historic Knuckle, which was really fun because of the Crits. I consider it as fast as the 43-Dex Build, because of Higher Critrate, more Hitrate and the higher Attack Rate of the His Knuck - but well, let's talk about AoE:


If you use the Str AoE, you will do lower dmg, right. The advantage of this Build is that you can use it up to lvl XXX without restat and that you have two Str AoEs that take FP for use.
All FP Skills (not sure about Asal which uses MP also) have the ability to stun combined with Stonehand (would be nice if you could add this fact to your guide). This means for the Str AoE that you'll need less Sta than the Int AoE because you stun the monsters around you so you can tank more of them.
Disadvantages of the Str AoE build are low damage, as said and also the crappy buff endurance.
However, you do not necessarily need a FS/RM with this build, if you use Prevention and food - a leecher will do it. At lvl 90 and with good equip, you should be able to tank 20-25 mobs two levels above you. Prevention heals you frequently, just rebuff it.


The Int AoE build (which I am using) lacks the stun ability, as it uses MP. But it has a higher damage output and a great endurance of all the needed buffs, which is most important for Prevention. You don't ever want it to vanish before you have your mobs down! This build works a lot like a AoE RM but with higher damage and better AoEing equip (awakened shields and better sets before lvl 105). And, most important, you can also AoE alone because of Prevention.


What equip to use?
Until lvl 90, always the set that gives the most Def and HP, or one that decreases your MP/FP consume. Alext/Ales (15% HP) and Akent/Aken (-15% MP consume) are far on top.

By lvl 95, use Lvl Down Scrolls to take the 105 Billst/Billporon set (15% HP, 15% Def, 15% long, 15% short distance block). This is the best set for an AoE BP, so can downgrade it - you will use it for the rest of your leveling carreer.

Your knuckle for both builds from lvl 90 (80) on should be a well awakened Angels Knuckle (Int/Str, Sta, HP, Def, Atk, HP, MP, Speed).

Buffs required: Heap Up, Mental Sign for Int, Beef Up for Str, Cats Reflex, Prevention(!), Quick Step (running & collecting faster. Also needed if you want to rebuff Prevention a little bit away from the crowd of mobs), Stonehand for Str AoE, Bvgur Tialbold for Int, Burst Crack and Piercing Serpent for Str.


Builds: Most BPs on german Flyff use 100 Int Rest Sta and are lvling in Azria.
If you plan to level in areas with fewer monsters, take more Int and less Sta.
Same goes for Str. I myself have 133 Int and 198 Sta buffed + equip (lvl 94 atm). I highly recommend to lvl in Azria as soon as possible, the higher droprates and most of all the exp bonus are paying your ticket.


Well, finally: Why should I restat my great 1on1 BP to a crappy AoE build everyone laughs at?
While being a 1on1 BP, leveling was terrible after lvl 90 for me, because it got monotonous, slow and frustrating, seeing Blades, Jesters and amp-using BPs leaving me behind them. I quitted Flyff for some time, but restarted leveling with an AoE build.
It's simply great. Without leveling very much, I can make ~50-60% on one day, and I level together with a Full Int RM on my level, who deals damage, too, so we share the exp.
I can almost take as much mobs as I want, as long as there are no other AoE Chars around.
I am leveling faster than most other AoEs and most of all than 1on1 BPs. Of course, I can't do gianting or CW anymore, but I gain my money elsewhere, so this is a marginal loss.
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