View Single Post
(#36 (permalink))
Old
Zoras_99
PukePuke
 
Default 04-14-2008, 08:33 PM
Quote:
Originally Posted by e-brawl View Post
Bloody 2h Axe: HP+18%, STR+10, Add FP+10%
Even tough the FP is not worth it, its not useless.

Bloody Great Axe is the only one that makes up for it. Angels Ambi gives +10 Str and 15% crit [Great Str bonus, but no add HP], and the Legendary Golden Great Axe gives +16% HP and +6 Str [HP wich is needed at most in desert mobs but a crappy Str bonus imo].

If you put those 2 weaps togheter what you get? A cool Bloody Great Axe, probably the only Axe with real AoE like bonusses.

Sword is kinda dumb, but oh, well, no one really use those. And i dont complain much about 120 Set, i would like it to be 25% HP and 20% Def instead of the current 15%.

I hate the fact Knights cant tank so many mobs, cause of crits and damage over time, and RM/Ranger can do so big AoE's. Knight fail at tanking. But i just dont see how can this be fixed. Knights have the biggest HP per Sta, Attack per Str, FP per Sta and Def by Sta Point in the game. Anything we want them to increase will be neglected, if not reduced.

Last edited by Zoras_99; 04-14-2008 at 08:42 PM.
Listen
Reply With Quote