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04-01-2008, 08:36 AM
At least one of the two, reflect pain back to it's normal self or a far range attack that has a longer...well range. With a BJ and it's low HP, the 20% damage back will be slightly helpful, at the same time nothing else can be done. By now mostly all far range fighters know to attack from as far away as they can, meaning a BJ well most likely Crit a Knight away before they get in range for Guillotine. With a Satan Mage or a Elemeantor using WindFall, forget about it; they always keep out of range. Reason I went for far range, then for more attack power; is because they will never go for it because it was somewhat made to be a low hitter. I want to at least be able to own a few far range fighters if I mostly get owned by every other fighting class.
Also for those who are against Reflect pain 50%, with the fact it does the same to normal and skills. Read this read and find the meaning. T.A.N.K. A Knight is meant to be able to take ANY form of damage, to be able to withstand any thing; it's basecailly a bag meat shield. At least with Reflect they can put their high HP to use, also having their low damage count for something as well.
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