Quote:
Originally Posted by FiliaChan
Yes, it's meant to cap the undesired advantage bow jesters had. The bows and yoyos are the only ultimate weapons that have a 2nd job prerequisite. ( http://flyff.gpotato.com/version9/createulti.html)
Oh, and for pvp, there're some tactics that can make a knight be able to easily defeat a bow jester, since a knight AoE doesn't require a target and WILL hit you if you're in the range. Same for one of the BP AoE skills. There're ways to tell where one is during their DI, currently. Not sure what will apply in v11.
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Ah. I forgot about the AoE skills. I need to edit that now. Thanks for the Ultimate info.